Jun 5, 2018 IN Data Science
In this article, I want to explain why we decided to completely change the way we perform AB tests in Pixel Federation. I will be comparing the method we used before to the new method in the context of AB testing new features in games.ab-testing
Apr 27, 2018 IN Tech
Pixelfederation hosted its historically first Tech talk on April 12th, called Techforce Meetup vol. 1. It was co-hosted together with a group of local PHP developers and enthusiasts called Friends of PHP in Bratislava.
Mar 13, 2018 IN Game Dev Talks
After reading about and talking to people who have either interfered with this industry or just danced around it somehow and being sort of a part of this industry myself (being a gamer for as long as I can remember), I am able to take a look at this topic from different angles. What seems to be the trend that people (experienced and renowned) are moving away from this industry and setting up new companies where they put themselves as CEOs? It does not seem to be the money. Let me share with you what I have found out so far.
Jun 22, 2017 IN Game Dev Talks
A sticker is sometimes worth ten thousand words. Some of you may not care but our Community Managers find the stickers essential. Here are some of their favorite ones!
May 18, 2017 IN Game Dev Talks
Disclaimer: This article has been written by someone with a terrible headache not feeling like doing anything (me). How have I managed to finish it? Read below.
Sep 7, 2016 IN Marketing
"Anyone can be a user acquisition manager."
That's what my girlfriend told me recently.
"Hah, you wish", I thought. Then I realized, she could be right.
Everyone can be a UA manager, but not everybody can be a good one.
It's not an easy job and very few appreciate it: trust me. I've been doing this for couple of years.