Art Tutorial: How to create game assets

Jul 5, 2018 IN Art

Let's do a fictional graphical task for Diggy’s Adventure! It’s an adventure type of a game where we can cross reality with fantasy. And since this game has already a distinct style, we will learn also how CG artists work when there is already an established art style in a game you are creating assets for.

LIVE Facebook broadcast: What’s so cool about it?

Jun 13, 2018 IN Community Management

Recently, we’ve had a great time at the Engage Prague Conference by Socialbakers. Among other things, we took part on a workshop by Alexandria McCulloch and Danielly Netto called Master the Art of Live Broadcasts.

Before I end this blog with our workshop masterpiece which I mentioned at the beginning, here are some tips which you’ll hopefully find useful.

Natália Švecová
Social Media Manager

Why we completely changed the A/B testing methodology

Jun 5, 2018 IN Data Science

In this article, I want to explain why we decided to completely change the way we perform AB tests in Pixel Federation. I will be comparing the method we used before to the new method in the context of AB testing new features in games.ab-testing

Viktor Gregor
Data Scientist

Techforce Meetup Vol. 1

Apr 27, 2018 IN Tech

Pixelfederation hosted its historically first Tech talk on April 12th, called Techforce Meetup vol. 1. It was co-hosted together with a group of local PHP developers and enthusiasts called Friends of PHP in Bratislava.

Martin Fris
Backend Architect

Indie vs. AAA

Mar 13, 2018 IN Game Dev Talks

After reading about and talking to people who have either interfered with this industry or just danced around it somehow and being sort of a part of this industry myself (being a gamer for as long as I can remember), I am able to take a look at this topic from different angles. What seems to be the trend that people (experienced and renowned) are moving away from this industry and setting up new companies where they put themselves as CEOs? It does not seem to be the money. Let me share with you what I have found out so far.

Matej Jurcak
Community Manager

What's your favorite Facebook sticker?

Jun 22, 2017 IN Game Dev Talks

A sticker is sometimes worth ten thousand words. Some of you may not care but our Community Managers find the stickers essential. Here are some of their favorite ones!

Natália Švecová
Social Media Manager

6 tips on creative writing (when you don’t feel like it)

May 18, 2017 IN Game Dev Talks

Disclaimer: This article has been written by someone with a terrible headache not feeling like doing anything (me). How have I managed to finish it? Read below.

Natália Švecová
Social Media Manager

Hire or train: Can anyone really be a UA manager?

Sep 7, 2016 IN Marketing

"Anyone can be a user acquisition manager."

That's what my girlfriend told me recently.

"Hah, you wish", I thought. Then I realized, she could be right.

Everyone can be a UA manager, but not everybody can be a good one.

It's not an easy job and very few appreciate it: trust me. I've been doing this for couple of years.

Matej Lančarič
Head of Mobile Marketing